Development & Programming
Professional game development training course available for a wide variety of specialties related to this field, including character animation, programming, and environment design and game development. This provides students with the opportunity to select programs closely aligned with their career goals.
Total duration of the course: 36 Months
The purpose of the course is to teach students about the overall process of game development. You will learn from scratch how to design and develop 3D and 2D video games. You will learn all stages of development process, including creating your game characters, from modeling to animating. You will learn to set up your game world environment, devising core game mechanics, enemy AI, setting up multiple levels, interactive player sprite, along with a set of obstacles. You'll also integrate audio into your game and create game interface to feedback along with Scene loading. From beginning to end, you will perform all of your asset design and coding.
We guide you through exactly where to start and what to learn next to build a new skill to build any type of game. By the end of this course you will gain a practical, real-world skill that you can use right away to stand out at your job. We’ve hand-picked the content in each skills path to fast-track your journey and help you gain a new skill in just a few months.
Our online professional program uses an immersive learning project-based environmental process focused on digital-world practices and offers a well-rounded study of game production line principles with a practical focus on how that knowledge can be applied to the gaming and entertainment industry.
After completion this Course Students will be able to
After completion of 36 Months Course students will be able to: Have command on all software's used for Gaming, from production to programming. Students will learn how to set up their own game world environment, devising core game mechanics, enemy AI, setting up multiple levels, interactive player sprite, along with a set of obstacles. They’ll also be able to integrate audio into game and create game interface to feedback along with Scene loading.